# 2025 Digimon Special Booster Ver.2.5 [BT19-20] #BT20-008

> The 2025 Digimon Card Game Special Booster Ver.2.5 release featuring Huckmon (BT20-008), a Level 3 Red Rookie Digimon.

Canonical URL: https://supercatch.com/product/digimon-special-booster-ver25-bt19-20-huckmon-bt20-008-u

## Identity

- **Year**: 2025
- **Manufacturer brand**: Digimon
- **Set / series**: Special Booster Ver.2.5 [BT19-20]
- **Card number**: #BT20-008
- **Product type**: TCG_CARD

## Description

The 2025 Digimon Card Game Special Booster Ver.2.5 [BT19-20] introduces Huckmon as card number BT20-008, offering collectors a glimpse into the Data attribute's rookie tier. As a Level 3 Digimon within the Mini Dragon type, this card serves as a foundational piece for players building Red decks. The design focuses on the character's identity within the broader Digimon universe, appealing to fans who appreciate the strategic depth of the TCG format. From a gameplay perspective, Huckmon provides versatile utility for both offensive and defensive strategies. Its primary ability allows players to trash a card with [Huckmon], [Sistermon], or the [Royal Knight] trait from their hand to draw a card and gain 1 memory. This effect is particularly valuable during the Start of Your Main Phase, enabling resource acceleration when it matters most. Additionally, the card features an inherited effect that grants all your Digimon +1000 DP during your turn, enhancing the board presence of your team. Collectors often seek out specific cards from the Special Booster Ver.2.5 set to complete their archives or to build competitive decks. The Universal rarity of BT20-008 makes it accessible for both new and experienced players looking to expand their collection. Whether you are aiming to master the Red color's memory mechanics or simply collect your favorite characters, this release offers a compelling addition to any library. The Digimon Card Game continues to evolve with each new booster, and the Special Booster Ver.2.5 stands out for its targeted themes and balanced mechanics. Huckmon exemplifies the strategic variety available to players, combining card draw with memory gain and board-wide buffs. For those interested in the hobby, exploring the nuances of each card's effect is essential for mastering the game's complex rules and interactions.

## FAQ

### What level is Huckmon in the Digimon Card Game?

Huckmon is a Level 3 Rookie Digimon. In the Digimon Card Game, Level 3 cards typically require a play cost of 3 and serve as mid-tier units in the early to mid-game.

### What is the memory gain effect for Huckmon?

By trashing a card with [Huckmon], [Sistermon], or the [Royal Knight] trait from your hand during the Start of Your Main Phase, you can draw 1 card and gain 1 memory. This effect helps accelerate your resource accumulation.

### What is the inherited effect of this card?

The inherited effect activates during your turn and grants all your Digimon +1000 DP. This boost can turn the tide of battles by increasing the strength of your entire team.

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- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Last verified: 2025-11-29.
