# 2022 Digimon Xros Encounter #BT10-051

> SymbareAngoramon, card BT10-051 from the 2022 Xros Encounter set in the Digimon Card Game, featuring a Level 4 Vaccine Beastkin Digimon with unique memory-gaining gameplay mechanics.

Canonical URL: https://supercatch.com/product/digimon-xros-encounter-symbareangoramon-bt10-051-c

## Identity

- **Year**: 2022
- **Manufacturer brand**: Digimon
- **Set / series**: Xros Encounter
- **Card number**: #BT10-051
- **Product type**: TCG_CARD

## Description

SymbareAngoramon (BT10-051) is a Level 4 Vaccine-type Beastkin Digimon from the 2022 Xros Encounter set in the Digimon Card Game. This C-rarity card serves as a foundational unit for players building green decks, offering a distinct tactical advantage through its inherited effect. In gameplay, SymbareAngoramon requires a play cost of 5 DP to deploy but brings 6000 DP to the field. Its standout feature is an inherited ability that triggers during your turn. When an opponent's Digimon becomes suspended, this card allows you to gain 1 memory, once per turn. This mechanic is particularly valuable for accelerating your own plays and maintaining tempo against aggressive strategies. Collectors and players alike appreciate the Digimon Card Game for its deep strategic layers and diverse roster of creatures. SymbareAngoramon represents a key piece for those looking to expand their collection with functional and flavorful cards from the Xros Encounter expansion. Whether you are focusing on completing your set or enhancing your deck's utility, this card offers a reliable option for green-aligned strategies. SymbareAngoramon's ability to generate memory from opponent actions makes it a versatile choice for collectors interested in the strategic depth of the TCG. As the Digimon Card Game continues to grow in popularity, cards like BT10-051 remain essential for understanding the game's evolving meta and lore. For collectors, owning a copy of SymbareAngoramon connects you to a broader community of enthusiasts who value both the artistic and mechanical aspects of the Digimon Card Game. The card's green color and Vaccine attribute align it with specific thematic decks, offering collectors a clear path for integration into their existing collections.

## FAQ

### What is the card number for SymbareAngoramon in Xros Encounter?

The card number for SymbareAngoramon in the Xros Encounter set is BT10-051. This identifier helps collectors and players locate the specific card within the set's catalog.

### What attributes does SymbareAngoramon have in the Digimon Card Game?

SymbareAngoramon is a Level 4 Vaccine-type Beastkin Digimon with a Green color attribute. It costs 5 DP to play and has 6000 DP, making it a mid-game unit with specific strategic utility.

### How does SymbareAngoramon's inherited ability work?

SymbareAngoramon's inherited ability activates during your turn. When an opponent's Digimon becomes suspended, you can gain 1 memory, once per turn, providing a resource advantage for your subsequent plays.

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## Companion files

- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Last verified: 2025-11-29.
