# 2011 Magic: The Gathering Commander 2011 #148

> Cultivate is a common green sorcery from the 2011 Magic: The Gathering Commander set, serving as a foundational piece for mana acceleration in any green-based strategy.

Canonical URL: https://supercatch.com/product/magic-the-gathering-commander-2011-cultivate-148

## Identity

- **Year**: 2011
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Commander 2011
- **Card number**: #148
- **Product type**: TCG_CARD

## Description

Cultivate represents a staple of green mana acceleration within Magic: The Gathering, first gaining widespread prominence in the Commander 2011 preconstructed deck. As card number 148 in that specific set, this common sorcery has remained a relevant choice for players building decks centered on the color green. The card’s design and mechanics reflect the core identity of green magic, focusing on growth, land development, and resource advantage.

The gameplay effect of Cultivate allows a player to search their library for up to two basic land cards. After revealing these cards, the player puts one onto the battlefield in a tapped state and places the other into their hand. This mechanic provides immediate board presence while also improving future draws, making it an efficient way to smooth out mana curves early in the game. The ability to retrieve basic lands ensures consistency, allowing players to find the specific colors needed for their spells without sacrificing tempo.

For collectors and players alike, the Commander 2011 release holds a special place in the history of the format. This set was designed to introduce new players to the singleton format while offering experienced commanders fresh strategies. Cultivate, with its simple yet powerful effect, embodies the accessible design philosophy of the set. It serves as a practical tool for deck construction, helping players maintain a steady flow of resources.

The card’s versatility makes it a favorite among those who enjoy constructing efficient, resilient decks. Its low mana cost of {2}{G} allows it to be cast early, setting up the board for subsequent plays. The flavor text hints at the natural bond between lands, reinforcing the thematic connection to nature and growth that defines the green color pie. Whether used in competitive environments or casual games, Cultivate remains a testament to effective card design within the Magic: The Gathering universe.

## FAQ

### What is the mana cost of Cultivate in Magic: The Gathering?

Cultivate has a converted mana cost of three, requiring two generic mana and one green mana to cast. This makes it an efficient early-game spell that fits easily into green-based decks.

### How does the effect of Cultivate work?

When cast, you search your library for up to two basic land cards, reveal them, put one onto the battlefield tapped, and the other into your hand. You then shuffle your library.

### What set is Cultivate from in the Commander series?

Cultivate is card number 148 from the Commander 2011 set. It is a common card that has seen use in various formats due to its reliable land acceleration effect.

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Last verified: 2025-11-29.
