# 2011 Magic: The Gathering Commander 2011 #56

> The 2011 Commander release featuring Ray of Command (CMD 56), a versatile blue instant designed for strategic board control.

Canonical URL: https://supercatch.com/product/magic-the-gathering-commander-2011-ray-of-command-56

## Identity

- **Year**: 2011
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Commander 2011
- **Card number**: #56
- **Product type**: TCG_CARD

## Description

Ray of Command is a blue instant card from the 2011 Commander set, cataloged as card number 56 in the CMD series. This Magic: The Gathering release offers players a strategic tool to shift the momentum of a match through direct control effects. The card costs three generic mana and one blue mana to cast, providing a mana value of four that balances accessibility with impact. The primary function of this card allows a player to untap a target creature controlled by an opponent and gain control of it until the end of the turn. To ensure immediate utility, the controlled creature also gains haste, allowing it to attack or activate abilities the same turn it is taken. A crucial secondary effect triggers when control of the creature is lost: the creature becomes tapped. This tap effect prevents the opponent from immediately reusing the asset, adding a layer of tactical depth to the control mechanic. Collectors and players often seek this card for its ability to disrupt opponent strategies and create temporary board advantages. The card is printed with a common rarity, making it a staple in many blue-based decks within the Commander format. The design and rules text reflect the strategic complexity typical of the Commander product line, which focuses on singleton formats and unique gameplay experiences. Whether you are building a competitive deck or adding to a vintage set, this release provides a clear example of the game's intricate design philosophy from the 2011 era. The card's ability to turn an opponent's strength into a temporary weakness makes it a memorable piece for any Magic: The Gathering library.

## FAQ

### What is the mana cost of Ray of Command?

Ray of Command has a mana cost of three generic mana and one blue mana, resulting in a total mana value of four.

### How does Ray of Command affect an opponent's creatures?

This instant card allows you to untap a target creature controlled by an opponent and gain control of it until the end of the turn.

### What happens to the controlled creature when you lose control of it?

When you lose control of the creature, it becomes tapped, preventing it from being used immediately by its original controller.

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## Companion files

- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Last verified: 2025-11-29.
