# 2011 Magic: The Gathering Commander 2011 #178

> Vow of Wildness is card 178 from the 2011 Magic: The Gathering Commander set. This Uncommon Aura enchantment provides powerful combat utility for green decks.

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## Identity

- **Year**: 2011
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Commander 2011
- **Card number**: #178
- **Product type**: TCG_CARD

## Description

Vow of Wildness, designated as card number 178, originates from the 2011 Commander set within the Magic: The Gathering trading card game. As an Enchantment — Aura, this card is designed to attach to a creature, fundamentally altering its role on the battlefield. The card carries an Uncommon rarity designation, indicating its balanced power level within the set's framework.

The mechanical impact of this card is significant for players building aggressive strategies. By enchanting a target creature, it grants the permanent a substantial +3/+3 power and toughness boost. Beyond simple stat inflation, it bestows the trample keyword ability, allowing excess combat damage to bypass blockers and strike the opponent directly. Crucially, it also prevents the enchanted creature from attacking you or planeswalkers you control, ensuring the unit remains loyal to your side during combat phases.

For collectors, this card represents a distinct piece of the 2011 Commander release. Artwork by Jim Pavelec complements the green mana identity of the card. The flavor text, attributed to Karador, Ghost Chieftain, adds narrative depth, exploring themes of savagery and creature nature. Collectors often seek this card to complete their Commander set collections or to acquire specific artwork pieces. Its straightforward enchantment mechanic makes it a recognizable component for those studying the design evolution of Magic: The Gathering cards from this era. Whether for archival purposes or gameplay utility, Vow of Wildness stands as a notable entry in the Commander catalog.

## FAQ

### What is the mana cost of Vow of Wildness?

Vow of Wildness has a mana cost of two generic mana and one green mana, totaling three mana. This makes it relatively easy to cast in the early to mid-game stages of a match.

### What does the trample ability do on this card?

Trample allows the enchanted creature to deal excess combat damage to the defending player or planeswalker after its lethal damage has been assigned to blockers. Combined with the +3/+3 boost, it significantly increases the likelihood of dealing direct damage.

### Who is the artist for this Magic card?

The artwork for Vow of Wildness was created by Jim Pavelec. His illustration is featured on card 178 within the 2011 Commander set.

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Last verified: 2025-11-29.
