# 2013 Magic: The Gathering Commander 2013 #82

> This 2013 Magic: The Gathering Commander set card features the 4/1 Bat Skeleton Marrow Bats, offering flying and a unique regeneration option for black mana strategies.

Canonical URL: https://supercatch.com/product/magic-the-gathering-commander-2013-marrow-bats-82

## Identity

- **Year**: 2013
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Commander 2013
- **Card number**: #82
- **Product type**: TCG_CARD

## Description

Marrow Bats stands as a notable inclusion in the 2013 Commander product, serving as an uncommon creature for collectors and players who appreciate the strategic depth of black mana archetypes. As card number 82 in the C13 set, this Magic: The Gathering trading card game card introduces a Bat Skeleton with a mana cost of {4}{B} and a mana value of 5. The creature’s power and toughness are rated at 4/1, providing a resilient presence on the battlefield that commands attention from opponents. The card’s utility is defined by its distinct abilities. It possesses flying, allowing it to bypass ground-based blockers and strike directly at players or planeswalkers. Additionally, Marrow Bats offers a unique regeneration mechanic: by paying four life, the creature can be prevented from being destroyed. This life-payment cost adds a layer of strategic decision-making, forcing players to balance their health reserves against board control. The design, illustrated by Jason A. Engle, captures the eerie aesthetic of the Stensia region, with flavor text referencing Terhold, archmage of Drunau, grounding the card in the lore of the Kamigawa block era. The Commander series was pivotal in popularizing singleton, multiplayer gameplay, and cards like this one are essential for those studying the evolution of black creature synergies. Collectors often seek out specific card numbers from set C13 to complete their catalog, valuing the consistent printing quality and the nostalgic value of the 2013 release. Whether you are building a thematic deck or simply appreciating the art and mechanics of the Magic: The Gathering universe, this card offers a compelling piece of gaming history. Its straightforward yet impactful design makes it a recognizable figure among enthusiasts of the format, bridging the gap between casual play and serious collector interests.

## FAQ

### What is the mana cost of Marrow Bats in Magic: The Gathering?

Marrow Bats has a mana cost of {4}{B}, requiring four generic mana and one black mana to cast. It has a mana value of 5.

### What abilities does the Marrow Bats card have?

This card has flying, allowing it to evade non-flying blockers. It also has a triggered ability that lets you pay 4 life to regenerate it, preventing its destruction.

### What type of creature is Marrow Bats in the Commander C13 set?

Marrow Bats is a Creature — Bat Skeleton from the 2013 Commander set (C13). It is an uncommon card with a power and toughness of 4/1.

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Last verified: 2025-11-29.
