# 2013 Magic: The Gathering Commander 2013 #163

> Rain of Thorns (C13 #163), an uncommon green sorcery from the 2013 Commander set, offering flexible removal options for artifacts, enchantments, and lands.

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## Identity

- **Year**: 2013
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Commander 2013
- **Card number**: #163
- **Product type**: TCG_CARD

## Description

Rain of Thorns stands as a functional cornerstone within the Magic: The Gathering Commander (2013) set, identified by card number 163 and set code C13. Released in 2013, this uncommon green sorcery is designed to provide players with adaptable solutions against resilient permanent types. The card’s design emphasizes strategic flexibility, allowing the caster to select one or more targets from a specific list of permanent categories rather than locking into a single effect. As a six-mana spell, Rain of Thorns requires careful mana base construction, typically utilizing green sources. Its versatility lies in its ability to address three distinct threat types: artifacts, enchantments, and lands. This multi-target removal capability makes it a valuable inclusion in decks facing diverse board states, particularly those that rely on non-creature permanents for their strategy. The card’s rules text empowers the player to choose how many targets to engage, offering control over the tempo of the game. For collectors of the Commander series, this card represents a key piece of the set's mechanical identity. Sam Burley’s illustration accompanies the text, capturing the thematic essence of the card’s flavor. The flavor text notes that when forests became havens for evil, archmages devised new ways to cleanse the wilds, reflecting the card’s destructive nature against established structures. Collectors often seek this card for its utility in vintage formats and its place within the broader Commander product line. Whether you are building a competitive deck or simply appreciating the intricate design of the 2013 Commander release, this card offers both gameplay utility and collectible value. The product's identity is rooted in its specific set context and its role as a flexible removal tool within the game's ecosystem.

## FAQ

### What does Rain of Thorns do in Magic: The Gathering?

Rain of Thorns is a green sorcery that allows you to destroy one or more target artifacts, enchantments, or lands. You choose how many targets to destroy when casting the spell.

### What set is Rain of Thorns from?

Rain of Thorns is part of the Commander (2013) set, also known as C13. It is card number 163 in that set and is printed as an uncommon rarity.

### How much mana does Rain of Thorns cost to cast?

The total mana cost for Rain of Thorns is six, specifically {4}{G}{G}. This requires four generic mana and two green mana to cast.

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Last verified: 2025-11-29.
