# 2013 Magic: The Gathering Commander 2013 #133

> The 2013 Magic: The Gathering Commander edition Witch Hunt card (number 133) is a rare red enchantment that alters life gain and control dynamics.

Canonical URL: https://supercatch.com/product/magic-the-gathering-commander-2013-witch-hunt-133

## Identity

- **Year**: 2013
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Commander 2013
- **Card number**: #133
- **Product type**: TCG_CARD

## Description

Released in 2013 as part of the original Magic: The Gathering Commander product, Witch Hunt (card number 133) is a rare red enchantment designed to disrupt traditional life gain strategies. Illustrated by Karl Kopinski, this card features a mana cost of {4}{R} and a mana value of 5, making it a significant investment in the red mana pool. The card's rules text creates a volatile board state: players cannot gain life, and at the beginning of your upkeep, you take 4 damage. Additionally, at the beginning of your end step, control of this enchantment is randomly transferred to an opponent. This mechanic forces players to manage their life total carefully while navigating the uncertainty of losing control of a key piece of their strategy. For collectors, the Witch Hunt card is a notable piece of Commander history, representing the format's early focus on singleton, multiplayer interactions. The flavor text, "The accusations spread like hungry flames," adds narrative depth to the card's disruptive nature. As a rare card from the C13 set, it holds a distinct place in the Magic: The Gathering catalog. Collectors often seek out Commander edition cards for their unique artwork and their role in shaping the casual format's evolution. The Witch Hunt card, with its specific rules text and red color identity, offers a unique gameplay experience that challenges players to adapt to shifting control dynamics. Whether you are a long-time collector or a new enthusiast, this card represents a fascinating intersection of design and gameplay in the 2013 Commander release. Its presence in the set highlights the creative risk-taking that defined the format's early years. For those building a collection of Commander essentials, Witch Hunt stands out as a card that embodies the chaotic and unpredictable spirit of the game. Its impact on gameplay, combined with its status as a rare card from a pivotal year, makes it a valuable addition to any Magic: The Gathering enthusiast's library.

## FAQ

### What is the mana cost of Witch Hunt in Magic: The Gathering?

The mana cost for Witch Hunt is {4}{R}, requiring four generic mana and one red mana. It has a mana value of 5 and is a red enchantment card.

### Who illustrated the Witch Hunt card from the 2013 Commander set?

The artwork for the Witch Hunt card in the 2013 Commander set was created by artist Karl Kopinski. His illustration complements the card's theme of spreading accusations and flames.

### How does the Witch Hunt enchantment affect gameplay?

Witch Hunt prevents all players from gaining life and deals 4 damage to you at the start of your upkeep. At the beginning of your end step, an opponent randomly gains control of it, adding an element of unpredictability to the game.

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Last verified: 2025-11-29.
