# 2018 Magic: The Gathering Core Set #111

> The 2018 Magic: The Gathering Core Set release featuring Nightmare's Thirst. This uncommon black instant offers versatile gameplay for collectors and players.

Canonical URL: https://supercatch.com/product/magic-the-gathering-core-set-nightmares-thirst-111

## Identity

- **Year**: 2018
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Core Set
- **Card number**: #111
- **Product type**: TCG_CARD

## Description

Nightmare's Thirst is a distinct black instant from the Magic: The Gathering 2018 Core Set, identified by card number 111. Designed by Igor Kieryluk, this uncommon card introduces a dynamic mechanical interaction that appeals to strategic collectors. The spell allows players to gain life while simultaneously weakening a target creature, creating a flexible tool for resource management during matches.

For enthusiasts of the Magic: The Gathering trading card game, this release represents a key era in the Core Set lineage. Collectors often seek out specific cards like this to complete their set collections or to build competitive decks that utilize its unique life-gain effect. The card's design and rules text reflect the intricate balance typical of Magic's mechanics, making it a notable addition to any comprehensive collection. Understanding the card's role within the M19 set helps collectors appreciate its place in the broader history of the franchise. Whether you are focused on set completion or strategic gameplay, Nightmare's Thirst remains a significant piece of Magic's rich history.

## FAQ

### What is the mana cost for Nightmare's Thirst?

Nightmare's Thirst has a mana cost of one black mana. It is a black instant card with a mana value of 1, making it an efficient spell to cast early in the game.

### Who illustrated Nightmare's Thirst in the M19 set?

The card was illustrated by Igor Kieryluk. His artwork is featured on the card within the 2018 Magic: The Gathering Core Set.

### How does the life-gain mechanic work on this card?

The card allows you to gain life equal to the amount you choose, and then you can give a target creature -X/-X until end of turn, where X is the life gained. This creates a flexible interaction for both defense and offense.

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Last verified: 2025-11-29.
