# 2024 Magic: The Gathering Fallout #520

> The Temple of Malady is a foil rare land card from the 2024 Magic: The Gathering Fallout set, featuring unique scry mechanics and thematic flavor.

Canonical URL: https://supercatch.com/product/magic-the-gathering-fallout-temple-of-malady-520-foil

## Identity

- **Year**: 2024
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Fallout
- **Card number**: #520
- **Product type**: TCG_CARD

## Description

The Temple of Malady, cataloged as card number 520, represents a distinct intersection of fantasy gameplay and post-apocalyptic narrative within the Magic: The Gathering ecosystem. Released in 2024 as part of the Fallout crossover expansion, this foil rare land card serves as a functional and thematic anchor for decks utilizing black and green mana identities.

Mechanically, the Temple of Malady offers a reliable source of dual-colored mana. As a land card with zero mana value, it enters the battlefield tapped, a common trait for dual-color sources that balance immediate utility with strategic pacing. However, its true strength lies in its enter-the-battlefield trigger: when played, it allows you to scry one. This effect lets you look at the top card of your library and place it on the bottom if desired, providing subtle card selection and deck filtering without consuming a main-phase spell slot. For {T}, the card produces either one black mana or one green mana, making it a flexible foundation for spells that require specific color combinations.

The Temple of Malady stands out not just for its foil finish, which adds visual appeal to any collection, but for its seamless blend of familiar MTG land functionality with the unique storytelling of the Fallout universe. Whether you are building a graveyard-centric strategy or simply enjoying the aesthetic of the crossover, this card offers both mechanical depth and narrative charm. The inclusion of scry 1 ensures it remains relevant in various deck archetypes, while the rare status and foil treatment elevate its desirability for completionists and investors in the Trading Card Game market.

## FAQ

### What does the scry 1 ability do on the Temple of Malady?

Scry 1 allows you to look at the top card of your library and optionally put it on the bottom. This effect helps you filter your draws, potentially avoiding unwanted cards or setting up future turns by manipulating the top of your deck.

### How does the Temple of Malady produce mana?

The Temple of Malady is a dual land that can produce either one black mana or one green mana. It enters the battlefield tapped, meaning it cannot be used for mana on the turn it is played, but it becomes a reliable source for {B} or {G} from your next turn onward.

### Is the Temple of Malady part of the standard Magic: The Gathering gameplay?

Yes, the Temple of Malady is a legal card within the Magic: The Gathering trading card game. As a land card from the Fallout set, it can be included in constructed formats where that set is legal, providing black or green mana and a scry ability.

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## Companion files

- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Last verified: 2025-11-29.
