# 1996 Magic: The Gathering Mirage #117

> The 1996 Mirage expansion with the Dirtwater Wraith, a Swampwalk creature from Magic: The Gathering's early design era.

Canonical URL: https://supercatch.com/product/magic-the-gathering-mirage-dirtwater-wraith-117

## Identity

- **Year**: 1996
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Mirage
- **Card number**: #117
- **Product type**: TCG_CARD

## Description

Released in 1996 as part of the Mirage set, the Dirtwater Wraith (Card #117) remains a distinct piece of Magic: The Gathering history. This black creature card introduces the Swampwalk mechanic, allowing it to bypass blockers when the defending player controls a Swamp land. Its design and rules text reflect the early strategic depth that defined the game's foundational years. Collectors of vintage Magic: The Gathering often seek out Mirage cards for their historical significance and unique abilities. The Dirtwater Wraith is particularly noted for its utility in black-aligned decks, leveraging its ability to grow stronger with a black mana activation. As a common card, it represents the accessible yet strategic nature of the Mirage set, making it a valuable addition to any collection of 1990s TCG memorabilia. Whether you are completing a Mirage set or building a nostalgic collection, the Dirtwater Wraith offers a tangible connection to the game's evolution.

## FAQ

### What does Swampwalk mean in Magic: The Gathering?

Swampwalk is a keyword ability that prevents the creature from being blocked as long as the defending player controls a Swamp land. This ability is specific to the Mirage set era and adds unique strategic depth to black-aligned decks.

### Is the Dirtwater Wraith a rare card?

No, the Dirtwater Wraith is a common card from the Mirage expansion, identified by its set code MIR and card number 117. Its common rarity makes it a staple for set completionists rather than a scarce parallel.

### What is the mana cost of the Dirtwater Wraith?

The Dirtwater Wraith has a mana cost of three generic mana and one black mana, totaling four mana. This cost positions it as a mid-game threat that can be activated for +1/+0 power using a single black mana.

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Last verified: 2025-11-29.
