# 1996 Magic: The Gathering Mirage #98

> Teferi's Imp, a rare blue creature card from the 1996 Magic: The Gathering Mirage expansion, known for its distinct phasing gameplay.

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## Identity

- **Year**: 1996
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Mirage
- **Card number**: #98
- **Product type**: TCG_CARD

## Description

Teferi's Imp, card number 98 from the 1996 Magic: The Gathering Mirage set, remains a memorable piece of the game’s early history. Designed as a blue Creature — Imp with a mana cost of {2}{U}, this card leverages the phasing mechanic to control the board state. Instead of dealing direct damage, it disrupts opponents by cycling through phases during the untap step. When the Imp phases out, the controller must discard a card, creating immediate resource pressure. Conversely, when it phases back in, the player draws a card, offering a defensive yet recursive advantage. This unique cycle of disruption and card draw makes it a favorite among vintage enthusiasts who appreciate strategic depth over brute force. The Mirage set, identified by the MIR code, introduced players to innovative mechanics that expanded the strategic possibilities of the trading card game. Collectors often seek this card for its elegant design and the clever interaction it brings to early-game scenarios. Whether you are building a Commander deck or curating a vintage collection, Teferi's Imp offers a timeless strategic element. Its enduring appeal lies in how it rewards careful planning and timing, rather than simple power stats. The artwork by Una Fricker complements the card’s ethereal nature, making it a visually striking addition to any Mirage binder. For investors and hobbyists alike, this card represents a solid entry point into the Mirage expansion, offering both nostalgic value and functional gameplay utility.

## FAQ

### What is the primary mechanic of Teferi's Imp?

Teferi's Imp utilizes the phasing mechanic, which allows it to temporarily leave the battlefield before the untap step and return afterward. This creates a recurring cycle where the card phases in and out, triggering specific effects each time.

### How does the card's ability affect gameplay?

Whenever Teferi's Imp phases out, the controller must discard a card, which can disrupt their own resources. However, when it phases back in, the controller draws a card, effectively trading a card disadvantage for a card advantage over time.

### Why is Teferi's Imp popular among Magic collectors?

Collectors appreciate its strategic depth and its place in the game's foundational history.

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Last verified: 2025-11-29.
