# 2000 Magic: The Gathering Nemesis #17

> The Parallax Wave foil card from Magic: The Gathering's 2000 Nemesis set. This rare white enchantment features unique exile mechanics and is a key piece for serious TCG collectors.

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## Identity

- **Year**: 2000
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Nemesis
- **Card number**: #17
- **Product type**: TCG_CARD

## Description

The Parallax Wave card from the 2000 Nemesis set represents a fascinating strategic element within Magic: The Gathering's early white mana history. Designed by Greg Staples, this foil rare enchantment stands out for its distinctive mechanical interaction that challenges standard battlefield persistence. As a numbered 17 release, it holds a specific place in the expansion's catalog for dedicated set builders. Collectors of Magic: The Gathering often seek this card not only for its aesthetic foil finish but also for its complex rules text involving fade counters and exile effects. This product appeals to investors and hobbyists who appreciate the intricate design philosophy of the early 2000s era. The card's ability to temporarily remove creatures from play and return them upon its own departure offers a unique gameplay dynamic that remains memorable today. Whether you are completing a Nemesis collection or expanding your white enchantment library, this Parallax Wave foil card provides a tangible connection to the game's strategic depth.

## FAQ

### What is the Parallax Wave card in Magic: The Gathering?

Parallax Wave is a rare white enchantment from the Nemesis set released in 2000. It features the Fading mechanic, which causes it to be sacrificed if not maintained, and allows the player to exile target creatures by removing fade counters.

### Who illustrated the Nemesis Parallax Wave card?

The artwork for the Nemesis Parallax Wave card was created by Greg Staples. His illustration is part of the official visual identity of the 2000 expansion set.

### How does the Fading mechanic work on Parallax Wave?

Fading is a keyword ability that causes the enchantment to enter the battlefield with a set number of counters. At the beginning of your upkeep, you remove a counter; if you cannot, the enchantment is sacrificed. This mechanic was a notable design feature in early 2000s Magic sets.

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Last verified: 2025-11-29.
