# 2001 Magic: The Gathering Planeshift #34

> The 2001 Planeshift expansion with the Sleeping Potion (Card #34), a blue Aura enchantment designed to control the board by restricting enemy movement.

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## Identity

- **Year**: 2001
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Planeshift
- **Card number**: #34
- **Product type**: TCG_CARD

## Description

As card number 34 in the set, this Common Aura enchantment allows players to disrupt opponents by tapping an enchanted creature and preventing it from untapping during its controller's turn. The card's design reflects the late 1990s and early 2000s aesthetic of Magic cards, with clear text boxes and distinct mana symbols that define the era's visual identity. For collectors of Magic: The Gathering trading cards, adding the Sleeping Potion to a Planeshift collection offers a tangible connection to this pivotal expansion period. The card's straightforward mechanics make it a recognizable staple for players and collectors alike, representing the strategic depth available in blue decks during this time. Whether you are building a vintage collection or seeking specific cards for your Magic: The Gathering library, this product provides a direct link to the game's rich history. The Sleeping Potion remains a notable card for those interested in the evolution of enchantment mechanics and the strategic landscape of the early 2000s trading card game market.

## FAQ

### What type of card is Sleeping Potion in Magic: The Gathering?

Sleeping Potion is a blue Enchantment — Aura card from the 2001 Planeshift expansion. It allows the player to tap a creature and prevent it from untapping, serving as a temporary control effect.

### Who illustrated the Sleeping Potion card?

The Sleeping Potion card was illustrated by artist Daren Bader, who contributed to the visual style of the Planeshift set.

### How does Sleeping Potion affect gameplay?

When played, Sleeping Potion forces the enchanted creature to tap and remain tapped during its controller's untap step. If that creature becomes the target of another spell or ability, the Aura is sacrificed.

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Last verified: 2025-11-29.
