# 1995 Magic: The Gathering Renaissance #91

> The details of Ironclaw Orcs, a common 1995 Magic: The Gathering card from the Renaissance set that defines early black-bordered gameplay.

Canonical URL: https://supercatch.com/product/magic-the-gathering-renaissance-ironclaw-orcs-91-fr

## Identity

- **Year**: 1995
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Renaissance
- **Card number**: #91
- **Product type**: TCG_CARD

## Description

Ironclaw Orcs stands as a fundamental creature in the Magic: The Gathering universe, originating from the Renaissance set released in 1995. As card number 91, this common card introduces players to the iconic Orc tribe, offering a straightforward yet effective presence on the battlefield. The card features a mana cost of one generic mana and one red mana, making it accessible early in any game while maintaining strong strategic utility. The unique restriction on Ironclaw Orcs is its defining mechanic: it cannot block creatures with power two or greater. This limitation creates interesting tactical decisions for players, forcing them to weigh the card's offensive capabilities against its defensive vulnerabilities. Despite this restriction, the two-power two-toughness stats provide a reliable threat that demands an answer from opponents, embodying the aggressive red mana philosophy of the era. Collected by enthusiasts of vintage trading card games, Ironclaw Orcs represents a key piece of Magic history from the mid-90s. Whether you are a seasoned collector completing a Renaissance base set or a new player interested in the origins of the game, this card offers a direct connection to Magic's legacy. By focusing on the catalog identity and gameplay mechanics, we help enthusiasts understand the significance of each piece in their collection. Ironclaw Orcs continues to be a respected figure in the Commander and Vintage formats, proving that simple designs can have lasting impact. For those interested in the evolution of card design, studying this release provides valuable insight into how early constraints shaped future mechanics.

## FAQ

### What is the mana cost of Ironclaw Orcs?

Ironclaw Orcs has a mana cost of one generic mana and one red mana, totaling two mana to cast. This makes it an affordable early-game creature that can be played on turn two.

### What is the unique restriction of Ironclaw Orcs?

The card has a specific restriction that prevents it from blocking creatures with power two or greater. This limitation forces players to use it primarily as an attacker rather than a defender against larger threats.

### Which set is Ironclaw Orcs from?

This card is from the Renaissance set, released in 1995. It is numbered 91 in the common rarity tier and is part of the first black-bordered expansion for Magic: The Gathering.

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## Companion files

- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Last verified: 2025-11-29.
