# 2008 Magic: The Gathering Shadowmoor #124

> The 2008 Shadowmoor expansion with Nurturer Initiate, card number 124 in Magic: The Gathering. This green Elf Shaman offers strategic value for TCG enthusiasts.

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## Identity

- **Year**: 2008
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Shadowmoor
- **Card number**: #124
- **Product type**: TCG_CARD

## Description

Nurturer Initiate stands as a foundational green mana source within the 2008 Magic: The Gathering Shadowmoor expansion. Identified by card number 124, this Common creature embodies the set’s dark fantasy aesthetic through its Elf Shaman type line. Designed by artist Jim Pavelec under the SHM set code, the card provides essential flexibility for players managing their mana base. The card’s mechanics allow a player to enhance any target creature by paying one additional green mana whenever a green spell is cast. This utility makes Nurturer Initiate a staple for green-aligned strategies, offering tactical advantages in combat scenarios. Collectors often seek this card to complete the base Shadowmoor checklist, appreciating its role in the block’s narrative of survival and resilience. Whether you are building a Commander deck or focusing on set completion, this product connects directly to the broader Magic: The Gathering legacy. The card’s simple yet effective ability highlights the strategic depth found in standard expansion sets from the late 2000s.

## FAQ

### What type of card is Nurturer Initiate?

Nurturer Initiate is a Creature — Elf Shaman with a mana value of one. It costs {G} to cast and has power and toughness of 1/1, making it an early-game option for green mana acceleration strategies.

### What set does card 124 belong to in Magic: The Gathering?

Card number 124 is part of the Shadowmoor expansion, released in 2008. It is a Common rarity card within the SHM set code, featuring artwork by Jim Pavelec.

### How does Nurturer Initiate work in gameplay?

This card allows you to pay {1} whenever a player casts a green spell to give a target creature +1/+1 until end of turn. This ability supports aggressive tactics and protects key creatures during the early stages of the game.

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Last verified: 2025-11-29.
