# 2008 Magic: The Gathering Shadowmoor #108

> Wild Swing is an Uncommon Red Sorcery from the 2008 Shadowmoor expansion, identified by card number 108 and set code SHM.

Canonical URL: https://supercatch.com/product/magic-the-gathering-shadowmoor-wild-swing-108

## Identity

- **Year**: 2008
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Shadowmoor
- **Card number**: #108
- **Product type**: TCG_CARD

## Description

Wild Swing, identified as card number 108 in the Shadowmoor expansion, represents a strategic moment in Magic: The Gathering history. Released in 2008 under the set code SHM, this Uncommon Red Sorcery requires {3}{R} mana to cast and has a mana value of 4. The card’s effect allows the controller to choose three target non-Enchantment permanents and destroy one of them at random, offering a gamble against artifact-heavy or enchantment-based strategies.

For collectors, this card serves as a tangible piece of the Shadowmoor era, a time known for its gothic aesthetic and complex board states. As an Uncommon rarity, Wild Swing is a staple for completing the base set, appealing to players who value historical completeness alongside gameplay utility. The release features artwork by Richard Kane Ferguson, whose style defined the visual identity of this block. Whether you are building a vintage library or seeking to complete your Shadowmoor collection, this card provides both nostalgic value and mechanical depth. It remains a recognizable component for fans of the Red color pie and those interested in the evolution of sorcery design during the late 2000s.

The product identity is firmly rooted in its 2008 release context, making it a key reference point for enthusiasts studying the game's design philosophy from that period. Its straightforward text box and clear targeting make it an accessible yet impactful card for collectors of all levels.

## FAQ

### What is the mana cost of Wild Swing in Magic: The Gathering?

Wild Swing costs {3}{R}, meaning it requires three generic mana and one red mana to cast. It has a total mana value of 4.

### What does Wild Swing do in gameplay?

This Sorcery allows the player to choose three target non-Enchantment permanents and destroy one of them at random. It is often used to remove specific threats without guaranteeing which one will be eliminated.

### What set is Wild Swing from and when was it released?

Wild Swing is card number 108 from the Shadowmoor expansion, which was released in 2008. It is an Uncommon rarity in the base set.

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## Companion files

- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Last verified: 2025-11-29.
