# 2026 Magic: The Gathering Star Trek #22

> The Malfunctioning Holodeck card from the 2026 Magic: The Gathering Star Trek set. This artifact brings sci-fi strategy to your tabletop games.

Canonical URL: https://supercatch.com/product/magic-the-gathering-star-trek-malfunctioning-holodeck-22

## Identity

- **Year**: 2026
- **Brand**: Magic: The Gathering
- **Set**: Star Trek
- **Card Number**: 22
- **Featured**: Malfunctioning Holodeck
- **Game**: Magic: The Gathering
- **Rarity**: Common
- **Mana cost**: {2}{W}
- **Type**: Artifact
- **Color**: W
- **Language**: English
- **Material**: Card Stock
- **Finish**: Normal

## Description

Among the cards in this release is Malfunctioning Holodeck, cataloged as card number 22 in the TRK set code. This card serves as a compelling artifact that challenges opponents while offering strategic value to its controller. As a white mana artifact with a mana cost of {2}{W}, Malfunctioning Holodeck fits seamlessly into decks built around white mana strategies. The card features Ward {2}, a protective mechanic that forces opponents to pay an additional {2} if they target it with spells or abilities. This defensive layer makes the card resilient against removal spells and targeted attacks, allowing it to remain on the battlefield longer. The card’s primary effect triggers when it enters the battlefield, allowing the controller to exile a target nonland permanent controlled by an opponent. This exile effect persists until Malfunctioning Holodeck leaves the battlefield, providing a persistent disruption tool that can lock out key opponent resources. This mechanic aligns well with control-oriented strategies that seek to neutralize threats without destroying them outright. Designed by Pablo Mendoza, the card is part of a broader collection that celebrates the Star Trek franchise within the Magic: The Gathering ecosystem. Collectors of both Magic: The Gathering and Star Trek memorabilia often seek out these crossover cards for their thematic appeal and gameplay utility. The card’s rarity is listed as Common, making it accessible for a wide range of players and collectors. Whether you are building a competitive deck or expanding your Star Trek collection, Malfunctioning Holodeck represents a fascinating addition to the 2026 Star Trek set.

## FAQ

### What is the mana cost of Malfunctioning Holodeck?

The mana cost for Malfunctioning Holodeck is {2}{W}, requiring two generic mana and one white mana to cast. This makes it a mid-range artifact that fits into white mana decks.

### How does the Ward mechanic work on this card?

Ward {2} means that whenever an opponent targets Malfunctioning Holodeck with a spell or ability, they must pay {2} or the spell/ability is countered. This provides a defensive buffer against removal.

### What is the main effect of Malfunctioning Holodeck?

When Malfunctioning Holodeck enters the battlefield, you can exile a target nonland permanent an opponent controls. The exiled card returns to the battlefield only when Malfunctioning Holodeck leaves play.

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## Companion files

- [llms.txt](https://supercatch.com/llms.txt) — site-level concise index.
- [llms-full.txt](https://supercatch.com/llms-full.txt) — site-level expanded corpus.
- [ai.txt](https://supercatch.com/ai.txt) — AI training and licensing terms.

Editorial content updated: 2026-09-27.

Site deployment: 2025-11-29.
