# 2010 Magic: The Gathering Worldwake #34

> The Permafrost Trap is an Uncommon blue Instant-Trap card from the 2010 Worldwake expansion. It offers a unique conditional discount for players who can disrupt their opponent's strategy.

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## Identity

- **Year**: 2010
- **Manufacturer brand**: Magic: The Gathering
- **Set / series**: Worldwake
- **Card number**: #34
- **Product type**: TCG_CARD

## Description

Released in 2010 as part of the Worldwake expansion, Permafrost Trap is a blue Instant-Trap card identified by the set code WWK and card number 34. Designed by Howard Lyon, this Uncommon card features a mana cost of {2}{U}{U} and serves as a strategic tool in blue-heavy decks. This conditional discount creates interesting interactions, forcing opponents to consider the timing of their creature deployments. Once cast, the card taps up to two target creatures, preventing them from untapping during their controller's next untap step. This effect can disrupt board states and control the flow of the game. Collectors value this card for its clever mechanics and its place within the Worldwake set's narrative of elemental forces. The combination of the trap subtype and the specific green creature condition makes it a memorable inclusion for Magic: The Gathering enthusiasts. The card's straightforward yet impactful effect continues to be appreciated by players who enjoy strategic depth in their matches.

## FAQ

### What is the trap mechanic in Magic: The Gathering?

The trap mechanic allows players to cast spells for a reduced cost if a specific condition is met during the turn. For Permafrost Trap, the condition is an opponent playing a green creature, enabling a cheaper cast of just {U} instead of the full mana cost.

### When was the Worldwake set released?

The Worldwake expansion was released in 2010. It is part of the Magic: The Gathering series and features cards like Permafrost Trap, which is coded WWK 34.

### What does Permafrost Trap do in gameplay?

Permafrost Trap is an Instant-Trap that taps up to two target creatures. Those creatures cannot untap during their controller's next untap step, effectively removing them from the board for a turn.

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Last verified: 2025-11-29.
