# 2022 One Piece -Worst Generation-[ST-02] #ST02-016

> The details of the One Piece Card Game Repel card, cataloged as ST02-016 from the 2022 Worst Generation set. This Event card supports Supernovas and Kid Pirates decks.

Canonical URL: https://supercatch.com/product/one-piece-worst-generation-st-02-repel-st02-016-c

## Identity

- **Year**: 2022
- **Manufacturer brand**: One Piece
- **Set / series**: -Worst Generation-[ST-02]
- **Card number**: #ST02-016
- **Product type**: TCG_CARD

## Description

The One Piece Card Game Repel card, identified by the set code ST02-016, is a key component within the 2022 Worst Generation release. Designed for players building strategies around the Supernovas and Kid Pirates traits, this Event card offers tactical flexibility during matches. The card is categorized as a Common (C) rarity, making it accessible for collectors and players alike who wish to expand their library. In gameplay, Repel functions as a powerful support tool with a cost of 2. Its primary effect allows you to boost the power of one of your Leader or Character cards by +4000 during a battle. Additionally, it enables you to activate up to one DON!! Card, helping to manage your resources and maintain momentum on the field. This dual functionality makes it a valuable asset for maintaining board presence and securing critical battles. Collectors of the One Piece Card Game often seek out cards from the Worst Generation series to complete their sets or to enhance their competitive decks. The ST02-016 card represents a specific moment in the game's design, offering fans a tangible connection to the strategic depth of the One Piece universe. Whether you are looking to complete your collection of Supernovas-themed cards or simply appreciate the intricate mechanics of the trading card game, Repel stands out for its practical utility and thematic relevance. By understanding the role of cards like Repel in the broader context of the One Piece Card Game, collectors can make informed decisions about their acquisitions. The card's inclusion of the Kid Pirates trait further cements its place in the diverse ecosystem of the game, appealing to those who follow the specific narratives and characters associated with these groups.

## FAQ

### What traits does the Repel card belong to?

Repel belongs to the Supernovas and Kid Pirates traits within the One Piece Card Game, making it useful for decks built around these specific groups.

### How much does it cost to play Repel?

The cost to play the Repel Event card is 2, which must be paid from your DON!! cards to activate its effects during your turn.

### What is the primary effect of Repel?

Repel allows you to give up to 1 of your Leader or Character cards +4000 power during a battle and set up to 1 of your DON!! cards as active.

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Last verified: 2025-11-29.
