# 2003 Pokémon Ruby & Sapphire #61

> The 2003 Pokémon Ruby & Sapphire series with this reverse holo Numel card (#61). A key Basic Fire-type entry for collectors building their Hoenn region sets.

Canonical URL: https://supercatch.com/product/pokemon-ruby-sapphire-numel-61-reverse-holo

## Identity

- **Year**: 2003
- **Manufacturer brand**: Pokémon
- **Set / series**: Ruby & Sapphire
- **Card number**: #61
- **Product type**: TCG_CARD

## Description

As a Basic Fire-type Pokémon, this card offers a straightforward yet essential addition to any TCG collection focused on the early 2000s era. Designed by Ken Sugimori, the reverse holo variation adds a distinct shimmer to the card's presentation, making it a preferred choice for those who appreciate finish variations alongside standard prints.

Collecting this release involves more than just acquiring a character; it represents a connection to a pivotal moment in trading card game history. The card features a straightforward attack profile, allowing players to utilize its Fire-type advantage in strategic gameplay. Owning a reverse holo example of Numel provides a tangible link to this legacy, appealing to those who value both the aesthetic and historical significance of early 2000s Pokémon cards.

## FAQ

### What is the significance of the reverse holo finish on this card?

The reverse holo finish features a reflective, shimmering background that contrasts with the standard card design. Collectors often seek these variations for their visual appeal and the unique way they catch the light, adding a premium aesthetic to their albums.

### Who designed the artwork for Numel in the Ruby & Sapphire set?

The artwork for this card was created by Ken Sugimori, the original character designer for the Pokémon franchise. His distinctive style defines the visual identity of the Ruby & Sapphire era, making his work highly recognizable among long-time fans.

### Is Numel a Basic Pokémon card?

Yes, Numel is classified as a Basic Pokémon card. This means it can be played directly from the hand at the start of a game without requiring any evolution stages, making it a quick and accessible option for building decks.

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Last verified: 2025-11-29.
