# 2004 Pokémon Team Rocket Returns #11

> Identify this 2004 Pokémon TCG card by its reverse holo finish and Stage 2 Grass typing. A sought-after reverse holo rare from the Team Rocket Returns expansion.

Canonical URL: https://supercatch.com/product/pokemon-team-rocket-returns-jumpluff-11-reverse-holo-holo-rare

## Identity

- **Year**: 2004
- **Manufacturer brand**: Pokémon
- **Set / series**: Team Rocket Returns
- **Card number**: #11
- **Product type**: TCG_CARD

## Description

The Jumpluff reverse holo rare, numbered 11 in the 2004 Team Rocket Returns expansion, stands as a distinct entry in the Pokémon Trading Card Game's early 2000s catalog. As a Stage 2 Grass-type Pokémon evolving from Skiploom, this card offers collectors a glimpse into the strategic mechanics of the era. The reverse holo treatment provides a subtle, shimmering background that distinguishes it from the standard foil rares found in the same set. For players and completists alike, Jumpluff is recognized for its defensive utility through the Buffer ability, which can prevent a knockout under specific conditions. Its attack, Colorless Energy Crush, scales with the opponent's board state, making it a memorable piece of game design history. The card features artwork by Kyoko Umemoto, capturing the creature's fluffy, balloon-like form characteristic of the Team Rocket Returns aesthetic. Whether you are building a comprehensive Team Rocket Returns collection or focusing on specific Grass-type evolutions, this reverse holo rare serves as a key component for serious enthusiasts. The 2004 release period marks a significant time in TCG history, and cards like this one remain essential for understanding the evolution of game design and card artistry.

## FAQ

### What is the reverse holo treatment on Pokémon cards?

The reverse holo treatment features a holographic foil pattern that covers the entire card background rather than just the illustration. This finish became a standard rarity treatment in subsequent sets, offering a distinct visual alternative to the traditional gold foil.

### How does Jumpluff's Buffer ability work in gameplay?

The Buffer ability activates if Jumpluff is about to be Knocked Out by an opponent's attack. By flipping a coin, if the result is heads, Jumpluff survives with 10 remaining HP instead of being removed from play.

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Last verified: 2025-11-29.
