The ModokiBetamon BT6-021 foil alternative art card from the Digimon Card Game's 2021 Double Diamond set, featuring unique artwork and a restrictive opponent memory mechanic.
ModokiBetamon
2021 • Digimon • Double Diamond • Foil - Alternative Art
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Description
The 2021 Double Diamond expansion for the Digimon Card Game introduced a diverse array of digital monsters, with the ModokiBetamon BT6-021 standing out as a distinctive collectible. This card features an alternative art treatment paired with a foil finish, distinguishing it from the standard base version found in booster packs. As a C-rarity card, it is accessible yet highly valued by collectors who prioritize unique visual variants for their albums. From a gameplay perspective, ModokiBetamon is a Level 3 Data-type Amphibian Digimon with a Blue color identity. It requires a Play Cost of 3 and boasts a DP of 2000. Its most notable feature is its continuous effect, which restricts the opponent from gaining memory unless it is achieved through Tamer effects. This strategic limitation makes it a recognizable piece in competitive play, adding to its appeal for players who appreciate its unique interaction with the memory system. Collecting the alternative art variants within the Double Diamond set has become a popular pursuit among hobbyists. The foil treatment adds a layer of visual depth that appeals to those looking to display their favorite cards. Whether you are building a comprehensive collection of the BT6 set or hunting for specific character representations, the ModokiBetamon alternative art offers a compelling addition.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
ModokiBetamon
Game
Digimon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
C
Card Stock
English
Digimon
Blue
3
3
2000
Data
Rookie
Amphibian
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
[All Turns] Your opponent can't gain memory except with Tamer effects.
