The WereGarurumon ACE (BT15-026) is a Blue Vaccine Ultimate Digimon from the Exceed Apocalypse set, offering unique tactical options for the Digimon Card Game.
WereGarurumon ACE
2023 • Digimon • Exceed Apocalypse
No Listings Available
No listings available right now.
Price History
Description
The WereGarurumon ACE card, identified as BT15-026, represents a strategic powerhouse within the 2023 Exceed Apocalypse expansion of the Digimon Card Game. As a Blue Vaccine Ultimate Digimon, this card brings a distinct tactical flavor to the game, allowing players to manipulate their hand resources while simultaneously disrupting opponent operations. Its design and mechanics make it a compelling addition for collectors and players looking to expand their understanding of the TCG's diverse card pool. This card operates at Play Cost 4 with 7000 DP, fitting into a mid-to-late game strategy where hand control becomes crucial. The card's abilities focus heavily on resource management and defensive utility. It can trigger effects that allow drawing a card when digivolving or when played, provided the player holds five or more cards in hand, at the cost of trashing one card. This mechanic encourages players to build and maintain large hands for maximum efficiency. Furthermore, the card provides a persistent defensive layer. Once per turn, if an opponent's Digimon or Tamer effect adds cards to their hand, WereGarurumon ACE can prevent that Digimon from suspending until the end of their turn. This interaction is vital for maintaining board presence and controlling the pace of the match. The combination of hand disruption and suspension prevention makes this card a versatile tool in various deck archetypes. Collectors of the Exceed Apocalypse set often seek out this card for its unique interaction patterns and its role as an ACE card, which typically denotes a special or high-impact character in the Digimon universe. The SR rarity ensures it stands out within the set's structure. For those interested in the strategic depth of the Digimon Card Game, the WereGarurumon ACE offers a fascinating look at how hand dynamics can influence gameplay outcomes.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
WereGarurumon ACE
Game
Digimon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Sr
Card Stock
English
Digimon
Blue
5
4
7000
Vaccine
Ultimate
Beastkin
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
[Hand] [Counter] <Blast Digivolve> [On Play] [When Digivolving] <Draw 1> Then, if you have 5 or more cards in your hand, trash 1 card in your hand. [All Turns] [Once Per Turn] When one of your Digimon's effects adds cards to your hand, 1 of your opponent's Digimon or Tamers can't suspend until the end of their turn.
