The WereGarurumon SR card from the Digimon Card Game Next Adventure set. This Level 5 Blue Vaccine Digimon offers versatile memory manipulation effects for strategic gameplay.
WereGarurumon
2021 • Digimon • Next Adventure
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Description
The WereGarurumon trading card, designated as BT7-026, represents a powerful Level 5 entry in the Digimon Card Game's Next Adventure set, released in 2021. Collectors and players alike value this card for its ability to manipulate memory, a core resource mechanic that dictates turn flow and play capacity. This Ultimate Beastkin Digimon is characterized by its versatile on-play abilities that adapt to the board state. If a Tamer is already in play, this card allows the player to gain 2 memory immediately upon summoning. Conversely, if no Tamer is active, it offers a more aggressive option: the ability to play one Blue Tamer card from hand without paying its memory cost. This flexibility makes it a compelling choice for deck builders looking to accelerate their resource generation or establish board presence early in the game. Beyond its on-play effects, WereGarurumon provides sustained value through its inherited ability. During the player's main phase, when the Digimon becomes unsuspended, it grants 1 memory once per turn. This recurring effect supports long-term strategies, allowing for consistent resource accumulation over multiple turns. The card’s 7000 DP and 7 memory cost reflect its position as a mid-to-late game powerhouse, requiring strategic investment to deploy effectively. For enthusiasts of the Digimon Card Game, owning the WereGarurumon BT7-026 card is an excellent way to enhance a Blue-themed deck. Its combination of immediate resource gain and recurring memory effects makes it a staple for players who prioritize tempo and resource advantage. Whether you are building a competitive deck or expanding your personal collection of Next Adventure cards, this SR rarity card offers both mechanical depth and collectible appeal. Explore the diverse selection of Digimon TCG cards available to complete your set or discover new synergies.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
WereGarurumon
Game
Digimon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Sr
Card Stock
English
Digimon
Blue
5
7
7000
Vaccine
Ultimate
Beastkin
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
[On Play] If you have a Tamer in play, gain 2 memory. If you don't have a Tamer in play, you may play 1 blue Tamer card from your hand without paying its memory cost. [Inherited] [Your Turn] [Once Per Turn] When this Digimon becomes unsuspended during your main phase, gain 1 memory.
