Rising Knee Thrust is a Ninja Action card from the 2019 KSU set of Flesh and Blood, identified by card number KSU019.
Rising Knee Thrust
2019 • Flesh and Blood • KSU
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Description
Designed by Alexander Pachin, this card offers players a distinct tactical option within the Ninja class, focusing on sequential attack patterns rather than raw power alone. Rising Knee Thrust functions as a low-cost attack that requires minimal resource investment, making it a flexible tool for early-game maneuvering. Its true strategic value emerges through its Combo ability, which activates when Leg Tap is the final attack in the current combat chain. When this condition is met, the card delivers enhanced offensive output and grants the player the ability to attack again, allowing for extended pressure on the opponent. Collectors and players alike appreciate the card for its elegant design and precise mechanical execution. The KSU set remains a significant part of Flesh and Blood history, representing the initial wave of Ninja-focused gameplay. Rising Knee Thrust exemplifies the class's preference for agility and timing over brute force. For those building collections or seeking to understand the core mechanics of the Ninja class, this card provides essential insight into how combat chains function within the game. Whether you are a seasoned competitor or a new collector, exploring cards like Rising Knee Thrust allows you to engage with the rich strategic depth of the game. The card's straightforward yet potent design makes it a staple for understanding the Ninja class's unique playstyle.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rising Knee Thrust
Game
Flesh and Blood
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Alexander Pachin
Card Stock
English
Ninja Action - Attack
0
2
2
3
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Combo - If Leg Tap was the last attack this combat chain, this gets +2{p} and go again.










