The 2019 Flesh and Blood KSU Scar for a Scar (KSU017) is a generic action card featuring a conditional go again trigger based on hero health disparity.
Scar for a Scar
2019 • Flesh and Blood • KSU
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Description
Scar for a Scar, designated as KSU017, is a generic action card from the 2019 KSU set in the Flesh and Blood trading card game. Designed with a pitch cost of 1, this card delivers 4 power and 2 defense, offering a straightforward yet strategic offensive option. The card's unique value lies in its printed rules text, which grants the attacker go again if the player has less health than an opposing hero. This mechanic introduces a dynamic element to gameplay, rewarding aggressive or disadvantaged positions with an additional attack opportunity. Created by artist Arif Wijaya, the card represents the early design philosophy of the KSU set, which focused on accessible and interactive mechanics. Collectors of Flesh and Blood cards often seek out specific cards like KSU017 to complete their KSU collection or to analyze the evolution of action card design within the game. The card's status as a common rarity makes it a foundational piece for understanding the core gameplay loops of the early Flesh and Blood era. Whether you are building a library of Flesh and Blood cards or studying the strategic depth of generic actions, Scar for a Scar stands as a notable entry in the KSU series. Its conditional go again effect remains a key point of discussion among players analyzing the card's versatility in various match scenarios. For collectors, owning a physical copy of this card offers a tangible connection to the foundational years of the game, preserving the art and design choices that shaped the Flesh and Blood experience.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Scar for a Scar
Game
Flesh and Blood
TCG Attributes
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Common
Arif Wijaya
Card Stock
English
Generic Action - Attack
0
1
4
2
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this is played, if you have less {h} than an opposing hero, it gets go again.










