The Magic: The Gathering 30th Anniversary Edition Camouflage card, an uncommon instant that offers unique blocking mechanics for collectors and players.
Camouflage
2022 • Magic: The Gathering • 30th Anniversary Edition
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Description
The Magic: The Gathering 30th Anniversary Edition Camouflage card (number 183) represents a distinctive interaction within the 2022 release. As an uncommon instant with a single green mana cost, this card provides a strategic twist on combat rules. Instead of traditional blocking, the effect forces defending players to divide their creatures into random piles assigned to attacking threats. This mechanic creates unpredictable outcomes, making it a memorable addition to any Magic: The Gathering collection. Collectors often seek this card for its clever design and its place in the prestigious 30th Anniversary Edition. Whether you are building a set or looking for unique gameplay interactions, this card stands out in the TCG landscape. The 30th Anniversary Edition is known for its high-quality production and nostalgic appeal, making cards like Camouflage highly desirable. Its unique rules text offers a fresh perspective on combat, appealing to both casual and competitive players. Adding this card to your collection enhances your understanding of Magic's complex mechanics and history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Camouflage
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Jesper Myrfors
Card Stock
English
{G}
Instant
G
Card Text
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Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
