This 2021 Magic: The Gathering card features Delver's Torch, a white Equipment artifact from the Adventures in the Forgotten Realms set that enhances creatures and advances dungeon progress.
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.29 | Guide Estimate | +7.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 28, 2026
Delver's Torch, cataloged as card number 10 in the Adventures in the Forgotten Realms expansion, is a white Equipment artifact released by Wizards of the Coast in 2021. Designed by Bram Sels, this common card serves as a functional piece for players seeking to integrate dungeon mechanics into their decks. The card allows players to attach it to a creature, granting a +1/+1 boost while enabling the equipped unit to venture into the dungeon whenever it attacks. As an Equipment, Delver's Torch requires an equip cost of {3} to attach to a target creature you control, and this action can only be performed as a sorcery. This strategic delay adds a layer of decision-making to gameplay, as players must weigh the immediate combat advantage against the potential dungeon progression. The dungeon mechanic, a hallmark of the Adventures in the Forgotten Realms set, allows players to explore rooms that offer various benefits, making this card particularly useful for decks focused on that specific gameplay loop. The flavor text, "Not all of us have darkvision, okay?", adds a touch of humor and narrative depth, reflecting the diverse and often perilous environments encountered in the Forgotten Realms setting. For collectors of Magic: The Gathering, this card represents a tangible piece of the 2021 release, appealing to those who appreciate the intersection of strategic gameplay and thematic storytelling. Whether used in competitive play or simply admired for its design and mechanics, Delver's Torch remains a notable entry in the Adventures in the Forgotten Realms collection. Collectors often seek out specific cards like Delver's Torch to complete their set collections or to use in themed deck builds. The card's status as a common makes it accessible, yet its unique ability to interact with the dungeon mechanic gives it a distinct place in the game's ecosystem. For enthusiasts of the Magic: The Gathering trading card game, owning this card is a way to engage with the rich lore and strategic depth that defines the Adventures in the Forgotten Realms expansion.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Delver's Torch
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Bram Sels
Card Stock
English
{1}{W}
Artifact — Equipment
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
"Not all of us have darkvision, okay?"
FAQ
Delver's Torch is an Equipment artifact that gives the equipped creature +1/+1. Whenever that creature attacks, you can venture into the dungeon, allowing you to enter the first room or advance to the next room for additional effects.
The equip cost for Delver's Torch is {3}, and this ability can only be activated as a sorcery. This means you can attach it to your creature during your main phase when the stack is empty.
Delver's Torch is from the Adventures in the Forgotten Realms expansion, which was released in 2021. It is card number 10 in the set and features art by Bram Sels.
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