The 2025 Aetherdrift expansion features the foil version of Far Fortune, End Boss, numbered 480 in the Magic: The Gathering trading card game.
Far Fortune, End Boss
2025 • Magic: The Gathering • Aetherdrift
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Description
Released in 2025 as part of the Aetherdrift set, this Magic: The Gathering trading card features the legendary character Far Fortune, End Boss. Numbered 480 in the DFT set code, the card depicts a Human Mercenary with a mana cost of {2}{B}{R} and a power/toughness of 4/5. The foil treatment highlights the artwork by Javier Charro, offering collectors a distinct visual appeal compared to the nonfoil versions. This card serves as a key piece for players interested in competitive formats, allowing them to utilize the character's unique speed mechanic to deal damage during attacks. For collectors, the combination of the iconic character design and the premium foil finish makes this a desirable addition to any Magic: The Gathering collection. The card's identity is firmly rooted in the Aetherdrift era, appealing to those who track specific set releases and character-focused cards. Whether you are building a themed collection or seeking a powerful addition to your deck, this card represents a significant entry in the 2025 Magic: The Gathering catalog.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Far Fortune, End Boss
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Javier Charro
Card Stock
English
Foil
{2}{B}{R}
Legendary Creature — Human Mercenary
4 / 5
B, R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Whenever you attack, Far Fortune deals 1 damage to each opponent. Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
