The Water Weird card from Magic: The Gathering's 2022 Alchemy Horizons: Baldur's Gate expansion. This blue Elemental Weird offers unique strategic value for collectors and players.
Water Weird
2022 • Magic: The Gathering • Alchemy Horizons: Baldur's Gate
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Description
The Water Weird card, numbered 41 in the 2022 Alchemy Horizons: Baldur's Gate expansion, is a distinct addition to the Magic: The Gathering trading card game. Designed by Brent Hollowell, this blue creature embodies the strategic depth that defines the Alchemy format. As a Creature — Elemental Weird with a mana value of 4, it provides a flexible option for players looking to control the board state or build synergistic decks. In gameplay, Water Weird serves as a persistent threat. Whenever it deals combat damage to a player, the card triggers a powerful decision point: if the top card of your library is a nonland card, you place a +1/+1 counter on Water Weird, allowing it to grow stronger over time. If the condition is not met, you have the option to mill a card instead. Additionally, a simple activation cost of one mana and one blue mana allows you to temporarily boost its power at the expense of its toughness, adding a layer of tactical nuance to its use. This dynamic ability set makes it a compelling piece for those interested in the intricate mechanics of modern Magic: The Gathering. For collectors, this card represents a specific moment in the evolution of digital-first card designs within the Alchemy Horizons series. Its status as a Common card ensures it is accessible, yet its unique interaction with library manipulation makes it a favorite among enthusiasts of the format. Owning a physical representation of this card, such as, allows collectors to appreciate the artistry and design of this release in a tangible way. The card’s clean design and functional text box reflect the high production values associated with the Alchemy brand.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Water Weird
Game
Magic: The Gathering
TCG Attributes
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Common
Brent Hollowell
Card Stock
English
{3}{U}
Creature — Elemental Weird
3 / 4
U
Card Text
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Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn.










