The 1996 Alliances expansion with Whip Vine, a common Plant Wall creature card designed to counter flying threats with its unique reach ability and tapping mechanics.
Whip Vine
1996 • Magic: The Gathering • Alliances
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Description
Whip Vine, identified as card number 103b, is a staple from the 1996 Alliances expansion of Magic: The Gathering. As a green creature, this Plant Wall serves a critical defensive role in the game by utilizing the defender keyword, which prevents it from attacking but allows it to remain safely on the battlefield. Its most valuable trait is the reach ability, enabling it to block creatures with flying, a common and often disruptive strategy in competitive play. Beyond its defensive capabilities, Whip Vine offers strategic flexibility through its activated ability. By tapping the card, players can target a creature that has been blocked by it, preventing that opponent’s creature from untapping during their next turn. This disruption mechanism can effectively neutralize key threats for a full round, making it a tactical tool in controlling the game's tempo. The card’s design reflects the intricate mechanics introduced in the mid-90s, appealing to collectors who appreciate the foundational era of the trading card game. For enthusiasts of Magic: The Gathering, completing the Alliances set is a popular collecting goal. Whip Vine represents the accessible entry points into this complex world, offering both nostalgic value for long-time players and functional depth for new strategists. Whether you are building a library focused on green mana efficiency or simply appreciate the artistic and mechanical history of early TCGs, this card remains a notable piece of gaming history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Whip Vine
Game
Magic: The Gathering
TCG Attributes
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Common
Allen Williams
Card Stock
English
{2}{G}
Creature — Plant Wall
1 / 4
G
Card Text
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Defender; reach (This creature can block creatures with flying.) You may choose not to untap this creature during your untap step. {T}: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
