The War Elephant card from Magic: The Gathering's 1993 Arabian Nights expansion. This classic creature card features unique Banding mechanics and Trample.
1993 • Magic: The Gathering • Arabian Nights
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$5.77 | Guide Estimate | +4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 29, 2026
The War Elephant is a foundational creature card from Magic: The Gathering, originating in the 1993 Arabian Nights expansion. As card number 11, this piece represents one of the earliest designs in the game's history, created by artist Kristen Bishop. It belongs to the white mana color identity and serves as a vital component for collectors focusing on the game's formative years. In gameplay terms, the War Elephant is a Creature — Elephant with a mana cost of three generic mana and one white mana. It possesses a power and toughness of 2/2, making it a sturdy presence on the battlefield. The card is notable for its dual abilities: Trample and Banding. Trample allows excess damage to reach the defending player if the defending creatures have more total toughness than the attacking Elephant's power. Banding offers a unique tactical layer, permitting creatures with Banding to attack in groups. When blocking, the controller of the Banding creature decides how combat damage is distributed among the blockers, adding strategic depth often missing in later designs. The War Elephant remains a recognizable symbol of this era, appealing to those who appreciate the game's mechanical evolution. For investors and hobbyists, owning a copy of this card connects them to the roots of the trading card game genre. The card's straightforward design and impactful rules text make it a staple in vintage collections, bridging the gap between simple creature roles and intricate team-based combat mechanics. Whether completing a set or studying early game design, the War Elephant offers significant historical and mechanical interest within the Magic: The Gathering canon.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
War Elephant
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Kristen Bishop
Card Stock
English
{3}{W}
Creature — Elephant
2 / 2
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
"When elephants fight it is the grass that suffers." —Kikuyu Proverb
FAQ
The War Elephant features two key abilities: Trample and Banding. Trample allows damage to spill over to the opponent if the defending creatures cannot fully block its power. Banding lets you group it with other creatures for coordinated attacks and lets you choose how damage is distributed when it blocks.
Yes, the War Elephant is card number 11 from the Arabian Nights expansion, released in 1993. It is one of the original cards designed for the game's early competitive and casual formats.
The War Elephant has a converted mana cost of 4, requiring three generic mana and one white mana to cast. It is a white Creature — Elephant with 2 power and 2 toughness.
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