The 2010 Archenemy expansion card Infest (#19) from Magic: The Gathering. This uncommon sorcery offers powerful board control by reducing all creature power and toughness.
2010 • Magic: The Gathering • Archenemy
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.21 | Guide Estimate | -16% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 7, 2026
Infest, identified as card number 19 in the 2010 Archenemy expansion, represents a pivotal moment in Magic: The Gathering history. Within this context, Infest serves as a critical tool for the opposing coalition, providing immediate and widespread disruption against the enemy's forces. Functioning as a black sorcery with a mana cost of {1}{B}{B}, this card is valued for its efficiency in board control. The effect reduces the power and toughness of all creatures on the battlefield by two until the end of the turn. This universal debuff makes it particularly useful for clearing out swarms of tokens or weakening larger threats before they can strike. Its design reflects the strategic depth of the Archenemy series, where coordinated responses from the opposing players are essential to overcoming the formidable power of the archenemy. Collectors appreciate Infest for its role in one of Magic's most innovative formats. The card is printed as an uncommon, making it accessible for those building competitive Archenemy decks or seeking to complete the ARC set code collection. Artist Karl Kopinski’s work adds to the visual appeal of the card, capturing the dark, oppressive atmosphere characteristic of the set's aesthetic. For enthusiasts of the game, owning this card offers a tangible connection to a unique chapter in Magic's evolution, highlighting the creative risks and rewards of expanding the game's rulesets. Whether you are a seasoned player looking to refine your counter-strategies or a collector interested in the history of Magic: The Gathering expansions, Infest stands out as a notable entry in the Archenemy catalog. Its straightforward yet impactful effect ensures it remains a staple in discussions about format-specific mechanics.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Infest
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Karl Kopinski
Card Stock
English
{1}{B}{B}
Sorcery
B
Abilities, attacks, oracle text, and flavor text printed on the card.
All creatures get -2/-2 until end of turn.
"This is why we don't go out in banewasp weather." —Rannon, Vithian holdout
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