A rare 2010 Magic: The Gathering Archenemy card featuring the Two-Headed Dragon. Identify this ARC 50 release for your TCG collection.
2010 • Magic: The Gathering • Archenemy
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.67 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
The Two-Headed Dragon from the 2010 Magic: The Gathering Archenemy expansion stands out as a formidable creature in the Trading Card Game. Identified by card number 50 in the ARC set code, this red mana card demands a cost of four generic and two red mana to cast. As a six-mana-value creature with a 4/4 power and toughness, it brings significant presence to the battlefield. For collectors, this rare card is a key component for those building out the Archenemy set. Its unique mechanics, including Flying and Menace, along with an ability to block an additional creature, make it a strategic staple. The card allows players to enhance its stats with a single red mana, offering tactical flexibility during combat phases. Sam Wood’s artwork defines the visual identity of this release, capturing the essence of dragon-themed magic. Whether you are completing a set or investing in rare artifacts from the Archenemy era, understanding the card's identity is vital. This release remains a notable piece for fans of the Magic: The Gathering trading card game.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Two-Headed Dragon
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Sam Wood
Card Stock
English
{4}{R}{R}
Creature — Dragon
4 / 4
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying Menace (This creature can't be blocked except by two or more creatures.) This creature can block an additional creature each combat. {1}{R}: This creature gets +2/+0 until end of turn.
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