The Oran-Rief Hydra foil (Battle for Zendikar, #181) is a highly sought-after rare creature from Magic: The Gathering's 2015 expansion.
Oran-Rief Hydra
2015 • Magic: The Gathering • Battle for Zendikar
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Description
The Oran-Rief Hydra stands as a formidable presence in the Magic: The Gathering trading card game, originating from the 2015 Battle for Zendikar set. As card number 181 in the BFZ series, this rare foil version is distinguished by its shimmering finish and the powerful gameplay mechanics that make it a staple for many decks. Illustrated by Chris Rahn, the card features a mana cost of {4}{G}{G} and enters the battlefield as a 5/5 Creature — Hydra. Its true strength lies in its Landfall ability, which allows it to grow significantly whenever a land you control enters the battlefield. This dynamic interaction rewards players for developing their board state, making it a versatile asset in green-based strategies. Collectors often seek out this card to complete their Battle for Zendikar collections or to appreciate the intricate art and design typical of the era. The foil treatment adds a layer of visual appeal, enhancing its status as a premium collectible within the Magic: The Gathering community. Whether you are a seasoned player looking to add depth to your gameplay or a collector focusing on rare cards from the mid-2010s, the Oran-Rief Hydra offers a compelling combination of aesthetic and mechanical value. Its enduring popularity ensures it remains a significant piece for enthusiasts of the franchise.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Oran-Rief Hydra
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Chris Rahn
Card Stock
English
Foil
{4}{G}{G}
Creature — Hydra
5 / 5
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
