The 2018 Battlebond release introduces Gorm the Great as card #8, a rare foil Legendary Giant Warrior featuring the Partner mechanic.
Gorm the Great
2018 • Magic: The Gathering • Battlebond
No Listings Available
No listings available right now.
Price History
Description
Gorm the Great, designated as card number 8 in the 2018 Battlebond expansion, stands out among Magic: The Gathering collectibles for its unique design and gameplay mechanics. As a Legendary Giant Warrior, this card brings a distinct strategic element to the game, allowing players to leverage the Partner mechanic with Virtus the Veiled. When Gorm enters the battlefield, the controlling player may place Virtus into their hand, creating powerful synergy opportunities that define the Battlebond set's theme. The card’s defensive prowess is highlighted by its high toughness and Vigilance ability, ensuring it remains on the battlefield longer than many of its contemporaries. For enthusiasts of the Magic: The Gathering trading card game, acquiring this card number is often a priority for those looking to complete their Battlebond collection or explore the unique partner mechanics introduced in this set.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Gorm the Great
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Johann Bodin
Card Stock
English
Foil
{3}{G}
Legendary Creature — Giant Warrior
2 / 7
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.
