The 2006 Coldsnap release of Magic: The Gathering featuring Commandeer, card number 29, a powerful blue instant with unique exile mechanics.
Commandeer
2006 • Magic: The Gathering • Coldsnap
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Description
Commandeer stands as a notable artifact within the 2006 Coldsnap expansion of Magic: The Gathering. Identified as card number 29, this rare instant card offers players a strategic alternative to its standard mana cost by allowing the exile of two blue cards from hand. The release is distinguished by its unique flavor and mechanics that defined the set's identity during the mid-2000s era of the game. Collectors often seek out Coldsnap cards for their distinct aesthetic and the specific gameplay options they provide. The card's design reflects the artistic style of the period, making it a valuable component for those interested in the history of the Trading Card Game. As a rare print, Commandeer holds interest for both competitive builders and casual collectors looking to complete their set of Coldsnap cards. Understanding the mechanics and lore behind this release helps collectors appreciate the depth of Magic: The Gathering's design philosophy. Whether focusing on set completion or strategic deck building, this card remains a significant piece of the Coldsnap legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Commandeer
Game
Magic: The Gathering
TCG Attributes
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Rare
John Matson
Card Stock
English
{5}{U}{U}
Instant
U
Card Text
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You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
