The 2006 Coldsnap foil release of Herald of Leshrac (#62), a high-mana Avatar creature from Magic: The Gathering.
Herald of Leshrac
2006 • Magic: The Gathering • Coldsnap
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Description
Herald of Leshrac is a distinctive seven-mana Creature — Avatar from the 2006 Magic: The Gathering Coldsnap expansion. Illustrated by Alex Horley-Orlandelli, this Rare card (#62) features a black foil finish that distinguishes it within the set. The card’s design and mechanical identity make it a notable piece for enthusiasts of the Ice Age block era. Gameplay-wise, Herald of Leshrac requires a significant mana investment to cast. It possesses Flying and a cumulative upkeep cost that demands a land sacrifice each turn, scaled by age counters. While it gains strength based on unowned lands you control, its departure from the battlefield triggers a land swap effect for all players. This high-risk, high-reward profile appeals to collectors who appreciate complex mechanics and strategic depth in vintage cards. The combination of the Coldsnap theme and the card’s unique upkeep mechanic creates a compelling addition to any Magic: The Gathering collection. Whether for nostalgic value or mechanical interest, this foil card remains a standout item for dedicated TCG hobbyists.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Herald of Leshrac
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Alex Horley-Orlandelli
Card Stock
English
Foil
{6}{B}
Creature — Avatar
2 / 4
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) This creature gets +1/+1 for each land you control but don't own. When this creature leaves the battlefield, each player gains control of each land they own that you control.
