This 1993 Magic: The Gathering Collectors' Edition Drain Power card is a rare sorcery featuring unique mana manipulation mechanics, highly sought after by vintage TCG collectors.
Drain Power
1993 • Magic: The Gathering • Collectors' Edition
No Listings Available
No listings available right now.
Price History
Description
Drain Power, card number 57 in the 1993 Magic: The Gathering Collectors' Edition, represents a distinctive strategic option within the black-bordered era. As a rare sorcery, this card allows players to activate the mana abilities of an opponent's lands, capturing the unspent mana for their own use. This mechanic offers a powerful tactical advantage in gameplay, making it a memorable piece of early trading card game history. Collectors often seek out specific numbers like #57 to complete their comprehensive collection of the 1993 release. The card's design and mechanics reflect the innovative spirit of Magic: The Gathering's early years, establishing foundational rules that continue to influence the game today. For enthusiasts of the format, owning a card from this pivotal year provides a tangible connection to the origins of competitive card gaming. The combination of its strategic utility and historical significance makes Drain Power a standout item for serious TCG investors and hobbyists alike.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drain Power
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Douglas Shuler
Card Stock
English
{U}{U}
Sorcery
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
