The history and gameplay of Guardian Angel, card number 22 from Magic: The Gathering's 1993 Collectors' Edition.
Guardian Angel
1993 • Magic: The Gathering • Collectors' Edition
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Description
Guardian Angel is a white instant card from the 1993 Collectors' Edition of Magic: The Gathering, identified as card number 22. Designed by Anson Maddocks, this card introduces a flexible damage prevention mechanic that has influenced gameplay for decades. The card allows players to prevent X damage to any target, while also offering a secondary effect that enables further prevention if an additional mana is paid. This dual-layer utility makes it a staple in defensive strategies, particularly in formats where mana efficiency is crucial. The Collectors' Edition is distinct for its black borders and unique card backs, setting it apart from later releases. Collectors often seek this card to complete their sets or to appreciate its role in the early design philosophy of Magic: The Gathering. Its straightforward yet powerful effect remains relevant in casual play, and it serves as a key piece for understanding the evolution of the game's mechanics. As part of the early Magic: The Gathering releases, Guardian Angel represents a fundamental aspect of the game's strategic depth, appealing to both new players and seasoned veterans interested in the game's history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Guardian Angel
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Anson Maddocks
Card Stock
English
{X}{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
