Catalog page for Will-o'-the-Wisp, card number 136 from the 1993 Magic: The Gathering Collectors Edition. This rare spirit creature is a sought-after piece for vintage TCG enthusiasts.
Will-o'-the-Wisp
1993 • Magic: The Gathering • Collectors' Edition
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Description
Will-o'-the-Wisp stands as a distinctive element within the 1993 Magic: The Gathering Collectors Edition, bearing card number 136 in the set. Designed by Jesper Myrfors, this rare Black creature card introduces a unique strategic option for players navigating the early days of the game. As a Spirit with the flying ability, it evades ground-based threats, while its ability to regenerate offers resilience against removal spells. For collectors, this card represents a pivotal moment in trading card game history, offering a tangible connection to the foundational years of Magic. The Collectors Edition is celebrated for its black border and oversized format, making this spirit a visually striking addition to any vintage collection. Enthusiasts often seek out cards from this release to complete their sets or to appreciate the artistic direction of the era. Whether you are building a comprehensive library of early Magic expansions or focusing on specific creature types, Will-o'-the-Wisp provides a clear window into the game's evolving mechanics. The interplay of its mana cost and abilities continues to fascinate those who study the evolution of card design.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Will-o'-the-Wisp
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Jesper Myrfors
Card Stock
English
{B}
Creature — Spirit
0 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"About, about in reel and rout The death-fires danced at night; The water, like a witch's oils, Burnt green, and blue and white." —Samuel Coleridge, "The Rime of the Ancient Mariner"
