Invigorate is a Common Instant from the Magic: The Gathering Commander 2011 set (CMD), card number 162. Illustrated by Dan Frazier, this card features a mana cost of {2}{G} and a mana value of 3.
2011 • Magic: The Gathering • Commander 2011
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.40 | Guide Estimate | +11.1% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 28, 2026
Invigorate, card number 162 from the Magic: The Gathering Commander 2011 set, is a Common Instant card. It carries a mana cost of {2}{G} and a mana value of 3, fitting into the green color identity. The card was illustrated by Dan Frazier, who brought the design to life for this release. As an Instant spell, Invigorate offers a unique alternative cost condition. If you control a Forest, you may have an opponent gain 3 life instead of paying the mana cost. Additionally, the spell allows you to target a creature, giving it +4/+4 until end of turn. This combination of effects makes Invigorate a distinct addition to any Magic: The Gathering collection focused on the Commander 2011 era.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Invigorate
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Dan Frazier
Card Stock
English
{2}{G}
Instant
G
Abilities, attacks, oracle text, and flavor text printed on the card.
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
FAQ
Invigorate has a mana cost of {2}{G}, which requires two generic mana and one green mana to cast. It has a mana value of 3.
The artwork for Invigorate was created by Dan Frazier. His illustration appears on the Common rarity card numbered 162 in the set.
Invigorate is an Instant that targets a creature to give it +4/+4 until end of turn. It also has an alternative cost: if you control a Forest, you may have an opponent gain 3 life instead of paying its mana cost.
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