Kirtar's Wrath is a rare white sorcery from the 2017 Commander Anthology set. It provides a devastating board wipe with an enhanced effect if seven or more cards are in your graveyard.
Kirtar's Wrath
2017 • Magic: The Gathering • Commander Anthology
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Description
Kirtar's Wrath, card number 14 from the Commander Anthology, stands as a formidable white sorcery in the Magic: The Gathering trading card game. Released in 2017, this rare card is designed for players seeking decisive board control in the Commander format. The card features a mana cost of four generic mana and two white mana, making it accessible in decks built around the white color identity. The primary effect of Kirtar's Wrath is to destroy all creatures on the battlefield, with a specific rule that these creatures cannot be regenerated. This makes it a potent answer to aggressive strategies or crowded boards. However, the card truly shines when its threshold ability is activated. If there are seven or more cards in your graveyard, the effect is significantly amplified: all creatures are destroyed, and you create two 1/1 white Spirit creature tokens with flying. These tokens provide immediate value and board presence after clearing the opponent's threats. Collectors of Magic: The Gathering often seek out cards from the Commander Anthology for their curated selection of powerful staples. Kirtar's Wrath is a key inclusion for many white-based commanders, valued for its versatility and impact. The card's design by Kev Walker complements its powerful gameplay, offering a visually distinct piece for any collector's binder. Whether you are looking to complete the Commander Anthology set or add a high-impact spell to your deck, this card represents a strategic and collectible asset. Its ability to swing the game state makes it a memorable addition to any Magic: The Gathering collection.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Kirtar's Wrath
Game
Magic: The Gathering
TCG Attributes
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Rare
Kev Walker
Card Stock
English
{4}{W}{W}
Sorcery
W
Card Text
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Destroy all creatures. They can't be regenerated. Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.















