Inspiring Call is an uncommon Instant from the 2018 Commander Anthology Volume II set, designed to protect creatures with counters and draw cards.
Inspiring Call
2018 • Magic: The Gathering • Commander Anthology Volume II
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$0.70
Description
The 2018 release of Commander Anthology Volume II brought together fan-favorite cards from previous Commander products, and Inspiring Call stands out as a potent interaction for green decks. As an uncommon Instant from this collection, it offers a compelling combination of resource generation and temporary protection for your board state. Mechanically, Inspiring Call rewards players who build around +1/+1 counters. When cast for its green mana cost, the spell allows you to draw a card for every creature you control that has a +1/+1 counter on it. This ability helps maintain card advantage while you build a larger army. Simultaneously, the creatures you chose to benefit from the draw effect gain indestructible until the end of the turn. This protection prevents those specific creatures from being destroyed by damage or effects that say "destroy," making it an excellent tool for surviving combat or removing targeted removal threats. For collectors of Magic: The Gathering trading cards, this card represents a strategic piece from a set curated specifically for the Commander format. The card number 139 in the Commander Anthology Volume II set places it firmly within the second volume of this popular anthology series. Collectors often seek this card for its versatile gameplay utility, which encourages building decks centered around counter synergy. Whether you are building a new Commander deck or expanding your collection of iconic spells, Inspiring Call provides a reliable way to protect your key pieces while refilling your hand. Enthusiasts looking to complete their Commander Anthology Volume II collection will find this card to be a valuable addition to their library.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Inspiring Call
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Dan Murayama Scott
Card Stock
English
{2}{G}
Instant
G
Card Text
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Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)




















