Decree of Pain is a rare sorcery card from the 2017 Magic: The Gathering Commander (C17) set, featuring a devastating board-clearing effect and versatile cycling ability.
Decree of Pain
2017 • Magic: The Gathering • Commander
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Price History
$0.31
Description
Released in 2017 as card number 111 in the Commander set, Decree of Pain is a high-impact black sorcery designed for strategic gameplay. With a mana value of 8, this card represents a significant investment of resources, rewarding players who can build their mana base to cast such powerful spells. The card functions as a board wipe, destroying all creatures on the battlefield while preventing regeneration, ensuring a clean slate for the turn. Beyond its immediate destructive power, Decree of Pain offers strategic flexibility through its cycling ability. By paying three black mana and discarding the card, players can draw a new card, helping to maintain hand size and dig through their deck. A unique twist on this mechanic triggers a -2/-2 effect to all creatures until end of turn when cycled, adding an early-game threat that complements the card's late-game finisher potential. This dual functionality makes it a favorite among commanders who value tempo and resource management. As a rare card from the Commander C17 expansion, it holds a specific place in the set's catalog, appealing to collectors who focus on complete set building or specific color identities. The distinct design and mechanical depth of Decree of Pain make it a notable entry for enthusiasts of the Commander format, offering both narrative flavor and mechanical utility. Collectors often seek out this card to complete their Commander C17 collections or to appreciate the intricate design work by Kollros within the broader context of the game's history.
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Card Details
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Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Decree of Pain
Game
Magic: The Gathering
TCG Attributes
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Rare
Mathias Kollros
Card Stock
English
{6}{B}{B}
Sorcery
B
Card Text
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Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.




















