The 2021 Commander Martial Impetus is a white Enchantment-Aura that goads the enchanted creature while providing combat buffs to allied attackers.
Martial Impetus
2021 • Magic: The Gathering • Commander
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Description
Released in 2021 as part of the Commander product line, Martial Impetus serves as a strategic white enchantment within Magic: The Gathering. This card, designated as number 96 in the set, functions as an Aura that attaches to a single creature. Its primary effect involves goading the enchanted unit, forcing it to attack combatants other than its controller and targeting an opponent not controlling that creature. This mechanic adds tactical pressure by dictating how the empowered creature engages in battle. Beyond the goad effect, Martial Impetus provides a +1/+1 boost to the enchanted creature. When that creature attacks, the card triggers a secondary effect that grants +1/+1 to every other creature attacking any of your opponents until the end of the turn. This ability encourages aggressive multiplayer strategies, where coordinating multiple attackers can overwhelm individual opponents. The card costs three mana to cast, with a mana value of 3, making it accessible in the early to mid-game stages of a match. Collectors of Magic: The Gathering trading cards often seek this card for its utility in multiplayer formats. As an uncommon rarity, it represents a reliable tool for players building white-based decks. The card's design and mechanics reflect the strategic depth found in the Commander series, appealing to hobbyists who enjoy complex interactions and coordinated attacks. Understanding the rules text and timing of its effects is key for both new and experienced players looking to expand their collection with functional, high-impact cards.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Martial Impetus
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Aaron Miller
Card Stock
English
{2}{W}
Enchantment — Aura
W
Card Text
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Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
















