The Overrun card from the 2014 Magic: The Gathering Commander set provides a powerful green sorcery effect. It grants +3/+3 and trample to your creatures until end of turn.
Overrun
2014 • Magic: The Gathering • Commander
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$0.23
Description
The Overrun card from the 2014 Magic: The Gathering Commander set (C14) stands as a definitive example of green's commitment to overwhelming force. As an uncommon sorcery with a mana value of 5, this card requires a significant investment of green mana to cast, making it a pivotal late-game resource that can completely shift the board state in a single turn. The card’s design emphasizes raw power, allowing creatures you control to gain +3/+3 and the trample keyword until the end of the turn. This effect is particularly devastating in multiplayer formats, where the sheer volume of threats often present allows for massive damage output that can quickly close out games. Collectors and players alike appreciate the strategic depth Overrun brings to the table. It is not merely a damage dealer but a board-clearing engine that rewards careful resource management and timing. The flavor text, "Nature doesn't walk," perfectly encapsulates the card's aggressive, unstoppable nature, reflecting the philosophy of the green mana color identity. For those building decks around large creatures or tribal strategies, Overrun serves as a crucial enabler that maximizes the potential of every attacker. Its inclusion in the Commander 2014 set highlights Wizards of the Coast's focus on creating powerful, format-defining cards that encourage dynamic gameplay. The card's functionality remains relevant in casual and competitive environments, offering a reliable way to break through defenses and secure victory. Whether you are looking to add a powerful finisher to your library or simply appreciate the artistry of the Magic: The Gathering trading card game, Overrun is a worthy addition to any collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Overrun
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Carl Critchlow
Card Stock
English
{2}{G}{G}{G}
Sorcery
G
Card Text
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Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Nature doesn't walk.




















