This 2011 Magic: The Gathering Commander release features Pyrohemia, card number 132. As an uncommon red enchantment, it offers a distinct strategic effect for collectors and players.
Pyrohemia
2011 • Magic: The Gathering • Commander
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Description
Designed by Stephen Tappin, this card utilizes a mana cost of two generic and two red mana symbols, resulting in a total mana value of four. Its strategic function involves dealing one damage to each creature and each player when activated, with a unique end-step condition that requires the player to sacrifice the enchantment if no creatures remain on the battlefield. This mechanic creates high-stakes decision-making during gameplay, appealing to enthusiasts who appreciate tactical depth in their decks. Collectors often seek this card from the Commander series to complete their sets or to explore the unique design elements of the 2011 release. The card's red color identity and enchantment type make it a recognizable piece for fans of the Magic: The Gathering trading card game. Understanding the specific rules and interactions of cards like Pyrohemia enhances the overall collecting experience, allowing hobbyists to engage more deeply with the game's history and mechanics. Whether for deck building or as a standalone collectible, this card represents a significant part of the Commander product line.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Pyrohemia
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Stephen Tappin
Card Stock
English
{2}{R}{R}
Enchantment
R
Card Text
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {R}: This enchantment deals 1 damage to each creature and each player.
