Skullclamp is Card 268 from the 2014 Magic: The Gathering Commander set, a distinctive artifact card designed for strategic play.
Skullclamp
2014 • Magic: The Gathering • Commander
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Description
Skullclamp, identified as Card 268 in the 2014 Magic: The Gathering Commander set, stands as a notable entry for enthusiasts of the trading card game. Released under the C14 set code, this Uncommon card offers a unique interaction that has garnered attention from collectors and players alike. The card is categorized as an Artifact with the specific Equipment subtype, featuring a mana cost of {1} and a mana value of 1, making it an accessible component for various deck constructions. The strategic appeal of Skullclamp lies in its potent ability to generate card advantage. When equipped to a creature, the card imparts a +1/-1 modifier, altering the creature's power and toughness. More significantly, whenever the equipped creature leaves the battlefield, the controller draws two cards. This mechanic encourages strategic decision-making, rewarding players for managing creature life cycles while maintaining a steady flow of resources. The equip cost of {1} further enhances its utility, allowing for flexible deployment and repositioning during gameplay. For collectors, the 2014 Commander release holds a special place in the history of Magic: The Gathering, serving as a cornerstone for casual and competitive formats. Card 268, Skullclamp, represents a key piece for those interested in the evolution of artifact equipment within the game. Whether you are looking to expand your collection or enhance your gameplay strategy, Skullclamp offers a compelling blend of artistry and function.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Skullclamp
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Daniel Ljunggren
Card Stock
English
{1}
Artifact — Equipment
Card Text
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
The mind is a beautiful bounty encased in an annoying bone container.




















